The most basic unit that I chose to start replacing is France's 45e ranker bit by bit and I discovered how the models work to form the troop itself, in openBRF the models from a hat to a torso to pants and to weapons all are called meshes in openBRF.įrance's hats are located in mm_french_hats.brf, scroll a bit to find the 45e hat located among the rest of the headwear.Ĭongratulations you have successfully replaced a hat and a torso, the most basic of items to begin replacing a troop of his equipment. The first thing to acknowledge is the difference how Napoleonic Wars (NW) works along with openBRF. So you have openBRF program, it's a great program once you get to know it. Now I will pick up where Willhelm left off at the end of the above tutorial, that's right this section is about coding and specifically openBRF and how to use it. NW is a lot simpler yet different from Native, but the source code has been rewritten from Native to be easier to modify.Īs a beginning point, please read this basic modding tutorial before proceeding. (and as an archive of information should I ever forget something) So I have now been in the modding scene for Mount & Blade: Warband for nearly a year now and wished to share my knowledge with the community.